Third Eye in Beta is the only real augmented reality game on the market, created with Viewdle face recognition technology. See if you are a Vampire or a Slayer, and hunt the enemies near you.
This is the reason you spent all of that money on your Android smartphone - check out Part I and build your army!
Requirement Specs: OS Android 2.2+, 1GHz processor

The power of the Third Eye relic has stirred humans to understand their true nature — with this comes an understanding of the power to control. Most are not able to resist the temptation of this power, and those that are, must make close friends and build armies to defend against the natural-born threat that your enemy clan poses to you. The compulsion to battle the enemy clan is deeper than ancestry, as each clan only becomes stronger by feeding on the power of the other.
The Third Eye relic enables you to grow stronger and gain protection by feeding on your enemies and building an army to protect you from the ultimate war that will be waged as humans begin to realize their Vampire and Slayer sides. In this game, you will determine your ancestral history and bloodline order. Once established, you must hunt your enemies and build an army — the beginning of your empire and entrance into the war that is nearing...
Vampire and Slayer clans have speculated on their supernatural existence, emerging as warrior orders and secret societies throughout history - arousing suspicions of their clan's dark powers and ancestral bloodlines.
Country of Origin: Spain
Main Ability: Stamina
The history of this bloodline begins with a power-hungry papal family from Spain, prominent during the 15th century. The family is surrounded by stories of corruption - popes who entertained mistresses in their court, tortured political opponents, bribed their way to power, and eliminated whomever crossed them.
It is said that the night Rodrigo Borgia, Pope Alexander VI, lay on his deathbed, the whole family gathered to make a blood pact with demonic forces to maintain the family's power, which binds the lineage to this day. Their true reign and power was just emerging as creatures and rulers of the night.
Country of Origin: Hungary
Main Ability: Dark Arts
The history of this bloodline begins with Countess Elizabeth Báthory of Hungary, known as the Blood Countess, during the 16th century. Practiced in Sorcery and Alchemy she became infamous for committing crimes motivated by an endless search for beauty and youth. Her obsession ultimately led to an exchange of eternal youth for the blood and souls of innocents. She recruited followers to assist her in the pursuit of an endless supply of innocents.
Country of Origin: Caribbean
Main Ability: Agility
The history of this bloodline begins in Caribbean folklore with a Voodoo Sorcerer whose name is lost in time. He was determined to master spirit powers in order to take control of the islands, but was betrayed by his followers and murdered before completing a ritual that would grant him immortality. The ritual worked, however imperfectly, as the sorcerer was bound to consume the blood of the living to continue his existence and maintain his power. Forever cursed to feed on the blood of humans, the Loogaroo moves swiftly through the mist and recruits followers to aid in his quest of finishing his long-pursued incantation.
Country of Origin: Romania
Main Ability: Strength
The history of this bloodline descends from the legendary crusader Vlad Tepes The Third (whom Dracula was based upon), a Crusader and Knight that ruled Wallachia in Romania, during the 15th century. Vlad the Impaler, as he was known amongst his enemies, infused his bloodline with raw power, making them the strongest and fiercest of all vampiric lineages, the Tepes bloodline is known for its vicious side and continues employment of violence to solve any and all disputes.
Country of Origin: India
Main Ability: Stamina
The history of this bloodline begins in 12th century India, with an aggressive warrior tribe that came to the aid of villagers who fell victim creatures that attacked in the night.
The order continued to grow in numbers and secrecy and expanded their "protected territory" to the point that champions of Lohar activity have gathered from all corners of the world. “Lohar”, in sanscrit means “Iron” and such is the inspiration of their ideals, believing that a good protector is he who can withstand the strongest blow and live to strike back. In this path, the Lohars have become praised blacksmiths and are characterized by heavy armor.
Country of Origin: Germany
Main Ability: Dark Arts
The history of this bloodline begins in 17th century Germany, with the secret society of Rosicrucians.
Composed of holy men, this order`s members are most known for the ritual of purification, commonly called exorcism. The truth is that this warriors posses a vast arsenal of spells and methods of channeling the energies of light, to help them in the crusade against darkness. An initiate in this order, spends years studying books and practicing before being able to master the ancient arcane magic that is required to be considered a member of the order."
Country of Origin: France
Main Ability: Strength
The history of this bloodline lies in their inspiration by one of the most famous and powerful of heaven's captains: St.Michael the Archangel. This order of stalwart and valiant warriors dedicates their endless vigilance to the hunt and execution of hell`s most foul and vicious minions.
Believing that a strong arm is needed to deliver God`s smiting verdict on those that are a danger to creation, the Order initiates are often picked from the most physically gifted among the faithful. Even in the modern age, with full access to modern weaponry, the order`s warriors still hold the sword as their weapon of choice when battling their dark foes.
Country of Origin: Japan
Main Ability: Agility
The history of this bloodline begins in the folklore of Japan. The existence of demons and other supernatural creatures were always part of the legends and lore of old Japan. For the nobles and rulers, however, it was known that the existence of these creatures was no legend or tale but a dark reality.
Shinobi, more popularly referred to as Ninjas, were a militant group of mercenaries trained to mimic the characteristics of their enemies of the night. As fast, acrobatic killers, the main skill a Shinobi recruit must posses is incredible agility so (s)he can enter, strike, and leave before the vile creatures of the dark can react.
Even after the fall of their empire and the beginning of the modern age, the Shinobi organizations kept active, hidden, fighting the evil forces from the darkness, their schooling and practices veiled in mystery.
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